AI Insights · Timothy · September 2022
Top 5 Space Games on Android in South Africa Q3 2022
Discover how the top 5 space games performed on the Android platform in South Africa during Q3 2022, with insights on downloads, revenue, and active users.
During the third quarter of 2022, the top 5 space games on the Android platform in South Africa showed varied performance in terms of downloads, revenue, and active users. Data provided by Sensor Tower reveals some interesting trends.
N.O.V.A. Legacy by Gameloft SE saw a notable increase in weekly revenue, peaking at approximately $64 in the first week of August. Weekly downloads also showed an upward trend initially, reaching around 5.2K in early August, before declining to about 2.7K by mid-September. The number of weekly active users mirrored this pattern, peaking at 9.6K in early August and then decreasing to around 6.5K by mid-September.
Galaxy Shooter - Space Attack from Words Mobile experienced fluctuations in weekly revenue, with a high of $97 at the end of June and a low of $41 by late September. Weekly downloads showed an overall upward trend, increasing from approximately 3K in late June to about 4.3K by mid-September. The game's weekly active users grew steadily, peaking at around 10.5K in the third week of September.
Find the Alien by MOONEE PUBLISHING LTD had no recorded revenue throughout the quarter. However, it maintained a steady download rate, peaking at around 4.4K in mid-July before dropping to approximately 1.2K by the end of September. The number of weekly active users followed a similar decline, starting at about 8.3K in late June and falling to around 5.6K by late September.
Galaxiga Arcade Shooting Game from 1SOFT saw its highest weekly revenue of around $421 in mid-July, with figures generally hovering around $100 for the rest of the quarter. Weekly downloads varied, peaking at about 4.7K in early July before stabilizing around the 2.5K mark by the end of September. Weekly active users remained fairly consistent, averaging around 6.5K to 9K throughout the quarter.
Solar Smash by Paradyme Games had modest weekly revenue, peaking at $8 in mid-August. Weekly downloads showed a significant increase, starting at about 3.2K in late June and reaching a high of approximately 4.2K by mid-September. The game also saw a steady rise in weekly active users, peaking at around 23.8K by the end of September.
For more detailed insights on these and other games, visit Sensor Tower.